You might be interested in learning more about the different types of game testing that a game goes through in QA.
Game testing is extremely important. Recently, the necessity and importance of this process were made clear by some major leaguers who were subject to customer fury due to bug-ridden games.
In terms of revenue, millions of dollars were lost. The gaming industry is expected to be worth 256.97$ billion by 2025.
If you’re a game tester, an enthusiast, or if you work for a gaming company. This blog may help you get a glimpse.
9 Different Types of Game Testing Techniques
1. Combinatorial Testing
This is an experimental design method that can be used to test commercial software and generate test cases.
Applying combinatorial testing to game testing improves test execution efficiency, lowers costs, and provides better phase containment.
- This test covers every possible combination of parameters.
- Identify the attributes that can be changed in either data or configuration
- Combinations can be generated systematically for testing
- You can include: Category-partition testing, pair testing, and Catalogue-based testing
- These parameters can be selected from elements, events, settings, play options, character attributes, customization choices, etc.
2. Clean Room Testing
This software development process is intended to produce gaming software that has a high level of reliability.
- After the formal specification, programming starts
- No programmer testing method
- This approach combines design refinement and mathematical reasoning to create test cases and then test them.
- This method aims to produce minimal defect software
3. Functionality Testing
This is the process of identifying bugs and errors in games that could affect the user experience.
- This determines if the application is operating according to the specifications.
- This is a complicated testing method that falls under the black box testing technique.
- It takes more time to complete as testers search for issues in graphics, gameplay, and audio-visual.
- Verifies that installation went smoothly, that the app works in minimized modes, that the app supports social networking options, payment gateways, etc.
4. Compatibility Testing
This allows you to determine if a game works properly based on the hardware, graphics, and software configurations that it is made with.
It is an essential mobile app test service that checks if a particular game title can run on certain devices.
- Verify that the app’s user interface of the app it is proportional to the screen size of your device and guarantees high quality
- Make sure that all users can read the text This testing ensures that the product meets all
- requirements of the developer and end-user.
- Real compatibility between testing environments
- It confirms that the software is stable and works well.
5. Tree Testing
This type of testing is similar to the usability test used to organize the test cases. This helps you to choose the right set of tests for each set of code modifications.
- This can also be done in advance of designing pages layouts and navigation menus
- It allows for inexpensive exploration and refinement of menu categories, labels, and so forth.
- The tester doesn’t have to draw wireframes or create content for testing. Only the tree (menu) and the tasks (instructions) are required.
- This improves understanding of the game’s complex features.
6. Regression Testing
Regression testing allows you to test the functionality of the software. . These test cases are checked again to verify that the app’s previous functions work properly. that New changes have not created any vulnerabilities or errors.
- Rerun previously performed tests
It allows you to compare your previous results with the current results and points out any errors.
- Quality control is a critical element
- You can save time by finding bugs early in the process
- A functional test can be used to validate the usability of the final product
7. Ad-hoc Testing
This is a very unplanned testing method that can be used to test the system. The app is randomly tested by testers without any test cases or documents.
- You don’t need to follow any specific testing process. It can be done randomly on any portion of the app.
- Mainly used to detect defects by using a random check
- This can be achieved by using the testing method Error Guessing
- It is difficult to reproduce defects because they are not mapped in test cases.
8. Load Testing
This type of performance testing is used to test the system’s performance under real-time loads. Load testing is a way to see how an app reacts when there are multiple users using the app at once.
- Assess the infrastructure in place to ensure smooth operation of the game
- You can check the app’s sustainability with peak user loads
- Calculate the app’s ability to support multiple users and its scalability rate in order to support more users
- Strategies for performance management can be accommodated.
9. Play Testing
Playtesting refers to the process of testing a game by having it played in order to test non-functional features such as difficulty levels, fun factors, and balance. A select group of users plays the unfinished version of the game to verify the workflow.
- It is an integral part of game design and is commonly used in character-playing and PC games.
- It’s more about judging the game than the facts
- This is primarily to verify that a game works well-structured manner.
What should the main focus of game testing be? Should it be vision or reality? A game development team must spend more time testing procedures than any other method of app development, as it sometimes becomes more complicated due to the many components.
An implementation may not always work, even with the best planning. As with any other app, Charm is only temporary for some users. Users eventually want better results and a better experience.